Last Sunday, we had the first meeting of The Association of Independent Game Websites in London. For something that was founded only a few months ago, the turnout of around 15 people was better than I ever expected. What was immediately apparent was that the AIGW appeals to a very wide range of people. We [...]
When I was in Edinburgh last May, I met Philip Roberts, who handled the development for the games website SquareGo at the time. It was the first time that I’d talked to someone who does a similar job to what I do at Thunderbolt and it was incredibly interesting. Over a few drinks, we chatted [...]