Facebook is in trouble. Over the last two weeks, concern about the complexity of its privacy controls has led to a minor panic in the media. Suddenly, the website that has become the cornerstone of our social infrastructure has been branded as a runaway corporate behemoth. Its founder, Mark Zuckerberg, is drunk on “dreams of [...]
The notion that people’s attention span is shorter when reading on the Web is well known. The number of possible distractions and other things that you could be doing right now is far greater than if you were reading a book on a secluded beach. Catering for short attention spans Because people are seemingly in [...]
Last Sunday, we had the first meeting of The Association of Independent Game Websites in London. For something that was founded only a few months ago, the turnout of around 15 people was better than I ever expected. What was immediately apparent was that the AIGW appeals to a very wide range of people. We [...]
CountryEx’s current dashboard As you may be aware, I’m creating a stock trading game called CountryEx for my final year project at university. It’s been in development for over six months and last week I opened it for a private beta test. Since CountryEx is a social game in which every player’s actions affect other [...]
Whenever I redesign Thunderbolt, one of the most discussed aspects of the site is its logo. Although the site has been around for nearly ten years, we’ve never had a single logo for more than a few years. Is this something we should be concerned about or doesn’t it matter what logo your website has? [...]
Of the most commonly available methods for visualising data, radar graphs seem to be the least used. When I asked for examples on UXExchange, there were very few that people could think of. So what makes people avoid them and why are they so rare? Under the radar When you look at a radar graph, [...]