My games website Thunderbolt has received a visual overhaul today, with a cleaner design and a number of new features. The eighth version adopts a minimalist style which is designed to detract from article text and images as little as possible. I paid special attention to making the site as legible as possible and I’m [...]
As any designer knows, ‘whitespace’ or ‘negative space’ can make websites more legible and easier to digest. Whenever I layout a page for print or the Web, I actively monitor how much negative space there is around, then use it to balance out text and images. However, in the world of videogames websites, this and [...]
Another batch of pages that I’ve designed, this time for Impact issue 189. Editorial News Features Travel Style Nice Famous Last Words
The other day I was travelling up to London in the commuter rush hour and I noticed something; everyone was reading a newspaper. Britain is one of the largest, if not the largest, consumer of newspapers per capita in the world, so this shouldn’t be too much of a surprise. Yet we keep hearing that [...]
As books go, The art of looking sideways is a pretty big one. At 1066 pages, Alan Fletcher’s “primer in visual intelligence” is not something you can take with you to work or quickly use as a reference. It is, however, an interesting compilation of ideas which is well worth a look at. Arranged in [...]
I have a new resolution; to buy a design book every month. Sure, there are plenty of tutorials on the Web, but I find that books give you something extra in their tactile form. Anyway, my first purchase is Layout, the second title in Ambrose and Harris’ Basics Design series. The 175 page book uses [...]